Work.

Rare
2024—2025

Rare’s newest IP Everwild was ready for some serious UX attention but also in a position where our team could meaningfully contribute to gameplay decisions and influence the shape of the whole project.

How did I contribute to this project?

Looking after Creative Direction on Nitro Nation World Tour, my role covered a wide range of responsibilities: from the initial inception of the game concept to choosing the name; feature UX design to the selection of cars available for players to race with.

Read about my contributions to this project

When the Nitro Nation World Tour started working with global partners in racing and music, we needed a blank canvas to apply their brand to. Enter the DOCK75 Detour muscle car.

See the DOCK75 brand in more detail

Mobile title NFL Rivals was built from the ground up as a “digital sports card game“ with added arcade-style gameplay. So what’s the most efficient way for a player to manage their roster?

Find out what I worked on for NFL Rivals

Blankos Block Party
20192021

“Pioneering blockchain-based UGC-focused multiplayer game.” That description makes Blankos Block Party sound like an opportunity for some interesting user experience challenges!

See how Blankos came together from a stack of white boxes

Configit Ace
20152019

How do you improve the user experience of a product that is critical to the success of a huge company, but has a tiny cohort of users?

Check out my UX work on Configit Ace